The basics
Apr 05, 2016 AP vs Human Damage tests (BDO’s Forums topic, Ranger’s Section) Introduction. First of all, I apologize. I apologize because my conclusions in the previous document were somewhat wrong: a comment made in the Accuracy thread in the Ranger’s forums made me aware that it was possible that certain items gain “Evasion” as they get enchanted. Aug 06, 2016 Choose a human and live in – or at odds with – a feudal society. Be a beastman, and live in harmony with nature. Or, choose a demon, and slake your thirst for blood and revenge! AP vs DP, and gear requirements. Group Menu Group Homepage Group Activity; Black Desert Online. Not resistance to DMG but resistance to status effects. BDO is an accountancy and business advisory firm. Our global network operates in 164 countries with 1,500 offices worldwide. Go to main navigation Go to main content. This site uses cookies to provide you with a more responsive and personalised service. By using this site you agree to our use of cookies.
In Black Desert, combat focuses on your manual skills more than having the very abilities in the game. Thus, you use combinations of certain combat abilities. All the available abilities are visible during combat on the right side of your character (see photo). When selecting abilities, the game automatically shows which buttons are responsible for available combinations. Using combinations is a better option than pressing buttons randomly.
Certain active abilities have additional bonuses that one can combine via combinations:
- Down Attack - damage dealt x1.5, this bonus is activated when you attack enemies that lie on the ground.
- Back Attack - damage dealt x1.5, this bonus is activated when hit enemies from behind.
- Counter Attack - damage dealt x2.0, this bonus is activated when you hit enemies who are using combat abilities.
- Air Attack - damage dealt x2.5, this bonus is activated when you attack enemies who are in midair.
All these bonuses accumulate with your attack rate and the attack rate of the very ability. To maximize the effects, activate combat abilities according to situations, and thus deal more damage.
Apart from additional damage, combat abilities have special effects. These effects increase the likelihood of combining combat abilities even further. The available effects are:
- Knockdown - a combat ability with a Knockdown effect will sweep enemies off their feet. Continue your attacks with another Down Attack ability.
- Faint/Rigid - This effect will let you sneak up on your enemy from behind and use a combat ability based on Back Attack.
- Knock Up - This effect will throw your enemies into midair and then make them fall to the ground. Thus, you will grant you two opportunities to deal extra damage: Air Attack when your enemy is in midair, and Down Attack once he hits the ground.
You can use all the effects and combine combat abilities as you wish. You will find out that some enemies are immune to special effects which prevents you from dealing extra damage. The only bonus that can be used regardless of the situation is Back Attack; you don't need to activate any special effects to use it, and you are only required to stand behind your opponent.
Enemies
The level of your opponents is another thing. During your adventures you will hunt many monsters, some of them will be weak, and some of them will be strong. Their strength depends directly on their level, or to be more specific, the difference between your and their levels. The entire combat in Black Desert is based on this simple rule. If you encounter an enemy that has a violet name, you will be in for a serious battle, but if you encounter the same monster (having the same equipment and combat skills) with a green name above his head, he will not stand a chance.
You can use this knowledge to gain experience quickly. Hunt down monsters that have the same level as you, and you will not receive any penalties to your damage rate. At the beginning of the game avoid opponents with their names in red or violet (sometimes even pink), as the ratio of experience to time required to kill such monsters is not worth it. When you reach higher levels, you will have the appropriate equipment and fighting stronger enemies will be much easier. The following list refers to colors that determine your opponent's level:
- Grey - His level is significantly lower than yours. It's the easiest type of enemies that you will encounter. Gaining experience via defeating such monsters is not recommended.
- Green- His level is lower than yours (1-3). An easy monster to kill (recommended when your level is low and you don't have good equipment).
- White - A balance between your levels. It's a common type of monsters that you encounter (recommended when your level is low and you don't have good equipment).
- Light red/pink - An enemy that is stronger than you (1). Such enemies receive less damage, and thus players with lower levels and mediocre equipment should avoid such monsters.
- Red/dark red - An enemy with a higher level (2). Such enemies receive less damage. Recommended for high level characters with good equipment and abilities.
- Violet - A very strong enemy with a much higher level (3+). Only for high level characters with high quality and upgraded equipment, and abilities that deal a lot of damage.
When dealing with enemies try to eliminate several at once (if you have such abilities). Most character classes have special area attacks that can destroy several enemies at once. Use them as often as possible to gain experience and loot faster. There is however a certain barrier that does not allow you to hunt down monsters as effectively as you would like. You can only be attacked by several enemies at once (5-10 opponents). Other monsters around you will not attack, even if you kill their friends, right in front of them. Lure enemies in larger groups.
Important information
When you first encounter an enemy, you will not have any knowledge about him. During the battle his health bar will flicker, but you won't see how much health he has got left. It's a part of gaining knowledge about your enemies that can be revealed by combat (by killing actually). When you kill a monster you can receive one of several ranks - C, B or A. When you reach rank C, the life bar will be visible and you will deal additional damage. Further ranks provide better damage and better resistance. It is not obligatory to reach rank A in case of all the creatures, especially that most combat is related to quests. On the other hand, try to reach rank C as soon as possible to get access to the life bar, and general information about creatures that can be used to improve Amity.
It is essential to restore your life points, stamina and mana regularly. Use special potions to do that effectively. Depending on your level, health points and silver, you will use different potions. Although you will receive potions for completing quests, you can always get some more from a local merchant. You may also want to craft or purchase food that can provide you with additional boosts. Some meals can give you very useful effects. Other boosts can be acquired via scrolls or gained experience. Special scrolls that increase your luck can be received for completing main quests or found in chests scattered around the game world. Decide where you want to gain experience and use all the available boosts to make the whole process more effective.
Important information concerning combat:
- Combine your abilities.
- Abilities can be used as you wish, along with their effects.
- Use the current status of your opponents to deal even more damage.
- Your enemy's level (color) defines the difficulty level.
- Gain at least the first level of knowledge about each enemy (rank C).
- Carry your potions to restore your health, stamina and mana when needed.
Black Desert Online Berserker Guide To Level 60 by Surrender
GEAR
(without boss armor / without whale Jewelry / without Scroll boss Belt)
LEVELING:
3x Aegerian (Chest/Gloves/Helmet)
How to download from netflix mac. 1x Talis (Boots)
Offence Jewelry
AP Offhand
Yuria Weapon at lvl 30 (Calpheon Amity Vendor / Auction House)
FRESH 50:
4x Grunil (Enchant to +5)(Switch to one of the 53+ options once you get them to +8 or above)
Offence Jewelry (Ring of Good Deeds x2)
DP Offhand (Saiyers)
Yuria Weapon
53+:
![Human Human](/uploads/1/3/3/9/133907851/737777511.jpeg)
3x Taritas (Shoes, Helmet, Armor) 1x Grunil (Gloves)
(More Accuracy / Less AP / More WP / Less Crystals / More Defence / More Resistance / Less Cystal cost / More DP)
2x Grunil (Gloves, Helmet) 2x Taritas (Shoes, Armor)
(More AP / Less Defence / Less Accuracy / Less WP /More Crystals / High Crystal Cost / Less Resistance / Less DP)
THE DIFFERENCE
This is what you should have if you’re calling yourself “geared”
All 3 setups where using the same Crystals.
Witch Earring x2 (PRI/DUO)
Mark of Shadows x2 (PRI/DUO) (standart (easy to get +1)
Outlaw Ring x1 (TRI) Mark of Shadows x1 (PRI/DUO) (second best (expensiv Outlaw TRI+) (recommendet since 2x TRI outlaw is really expensiv)
Outlaw Ring x2 (TRI) (BiS (expensiv needs to be TRI+ x2)
Belt of Schultz the Gladiator (DUO) (needs to be DUO+)
Tree Belt (BiS)
Ogre Ring Necklace
Scarla Necklace (“currently” BiS if DUO+)
Corrupt Ruby Necklace
Bares (TRI)
Yuria Weapon (less AP / overall more true PvP dmg / better human dmg scaling with buffs/ viable until full Boss Armor)
Kzarka Weapon (More AP / better scaling at 16+ / Must have once geared with Boss Armor)
Liverto Weapon (Only worth if you pick up +crit/+crit dmg and once you get Predatory Hunt IV otherwise wasted $$)
GEAR FARMING LOCATIONS
Taritas:
Auction House (expensiv/rare)
Serendian Shrine (decent drop rate)
Amity Vendor (easy)
Grunil:
Auction House (expensiv/rare)
Any Mediah Monster (Drop chance is different depending on monster type/area)
Amity Vendor (easy)
Witch Earring:
Hexe Sanctuary (decent drop rate/easy mobs)
Auction House (overpriced/expensiv)
Mark of Shadows:
Abandoned Monastery (decent drop rate/overfarmed/hard mobs as fresh 50+)
Auction House (overpriced/expensiv)
Tree Belt:
Dim Tree World Boss (decent drop rate/may result in XP loss if you RIP)
Treant Forest (rare drop/easy mobs)
Outlaw’s Ring:
Auction House (cheap/usually camped -> hard to get)
Elric Shrine (decent drop rate/overfarmed/mobs hit hard with night bonus unless 160+DP)
Ogre Ring (NECKLACE):
Mansha Forest and Calpheon Castle Western Forest (rare drop/hard mob as fresh 50+/overfarmed)
Auction House (overpriced/not worth buying unless fully geared with at least DUO)
Corrupt Ruby Necklace:
The reason why you should use Ruby instead of Topaz or any other +Resistance is simply because for example Knockdown wont help in GvG since most classes have several Knockdown skills. The only way to avoid getting knocked down is the right use of Evasion. While Grapple resistance is a lot more important because you usually get focused by warriors once you rush into 10 people and warrior grab is a lot worse than a simple KD. Ruby for GvG / Topaz for solo.
Auction House (okay price)
Ap Vs Human Dmg Bdo 2
Goldsmith lvl 5 (Altinova)
Belt of Schultz the Gladiator:
Auction House (overpriced)
Manes Hideout (decent drop rate/overfarmed at daytime)
Bares Necklace:
Auction House (cheap)
Not worth farming
Giant solo leveling Areas:
50-51:
Calpheon Shrine (good xp/kill mages first/less people since Mediah update)(80+AP/110+DP)
51-52:
Helms Post (decent xp/not a lot of people 90+AP/125+DP)
51-55:
Elric Shrine (good xp/overfarmed/kill priest first/never let priest’s attack you from behind with night bonus and debuff/only space for 1 Party -> optional Canyon of Corruption(best money spot))(110AP/160+DP)
52-56:
Sausan (good xp/overfarmed/lot of pk)(110+AP/140+DP)
53-54:
Giant Manes (decent xp / chance for belt/only worth with 100+AP/170+DP/Always stay in meele range)
450~ Skill Points Build:
650~ Skill Points Build:
Beginner 750~ Skill Points Build:
Advanced 750~ Skill Points Build:
PVP Rotation:
Frenzied Destroyer -> Shake off -> Evasion -> Ultimate: Storming Beast -> Headbutt (optional) -> E -> Smack Down -> Undertaker -> Frenzied Destroyer -> Rock Smash -> Frenzied Destroyer -> Corpse Storm -> Undertaker -> Fearsome Tyrant Whirlwind replace Combo (Hold RMB+LMB once in the air (Undertaker) -> Wind Slash -> Ultimate: Storming Beast or Frenzied Destroyer instead of Wind Slash -> repead
1v1 combo example:
Some Evasion/Offence/Defence combos(not all):
Most of them can be done a lot faster but it was 2AM when i recordet that and i was really tired. May add a new one with better speed.
GvG engage combo:
Advanced combos:
Class Difficulty 1v1 equal Gear (endgame):
Easy:
Wizard
Witch
Tamer
Medium:
Ranger
Giant
Valk
Hard:
Sorc
Warrior (Endless fight/waste of time)
Class Focus GvG:
1st:
Wizard
Witch
Ranger
Witch
Ranger
2nd:
Sorc
Valk
Giant
Valk
Giant
3rd:
Tamer
Warrior
Warrior
Skill Awakening at 54:
Raging Thunder: instantly restores HP
Fearsome Tyrant: Reduces the enemy’s Attack speed by 10%
Undertaker: Reduces the enemy’s Attack Speed by 10%
Frenzied Destroyer: Increases Meele Attack Power
Predatory Hunt: Reduces the enemy’s Movement Speed by 10% for 10 seconds (Or +crit if Liverto and if PH on max stage (+30% crit))
Wrath of beast: Reduces the enemy’s Movement Speed by 10% for 10 seconds
Storming Beast: Increases Melee Attack Power or -attack speed
Possible Awakenings in total:
Activ Buffs:
Knight Combat Rations + Serendian Special + Housing Item Human damage/all AP + Milk Tea
+5 AP +10 accuracy +5 dmg reduction +5 human damage +16 human damage/16 ap +5%crit +8% XP +5 HP recovery
Crystals:
Helmet: +5 Evasion
Ap Vs Human Dmg Bdo List
Armor: Damage Reduction +5 optional +2 ranged dmg reduction
Shoes: Red Battlefield Adamantine BiS/+Movement Speed/Any Resistance
Gloves: Depending on weapon +Attack speed/+Crit/+Accuracy
Offhand: Depending on weapon +Down dmg (Down seems to not work right now)/+5AP +100HP/+Crit hit dmg
Ap Vs Human Dmg Bdo Account
Weapon: +1 Attack Speed +1 Crit